BiomeHills = class(BiomeBase)

function BiomeHills:init(id,name)
    BiomeBase.init(self,id,name)
    self.minHeight = 0.3
    self.maxHeight = 0.7
    self.biomeDecorator.grassPerChunk = 10
    self.temperature = 20
end

function BiomeHills:processNoise3D(noiseValue,h)
    noiseValue = (noiseValue + (noiseValue - 0.5) * 0.1)
    noiseValue = noiseValue - h * 0.015
    return noiseValue
end